Paola Hernandez
Paola Hernandez
Paola Hernandez
Paola Hernandez
Paola Hernandez
Product Designer



Longo's
How might we blend technology into store departments to improve guests experience and allow for efficient shopping based on their preferences?
Client: Longo's
Sector: Retail Supermarket
Research Goal: Exploring the guest's behaviors, habits and patterns while they are shopping
for their weekly must
Challenge: Improving Guest Experience using Longos App in the store
Long Term Goal: Longos to be a digital market home to its guests when grocery shopping for their must have products and cater towards their dietary needs.
My Role: Facilitator, Researcher, Designer
Method Used: Sprint
Tools Used: Mapping, HMW Questions, Lightning Demo, Sketching, Prototyping
Case Study



Project Timeline


-
Created and understood long term goal
-
Created Assumptions
-
Produced Map
-
Asked the Experts+ HMW
-
Targeted audience
1 DAY
-
Conducted super vote to find
-
out the ultimate decision
-
Created a storyboard with winning sketches from super vote and linked them together
in order to find problems and points of confusion
-
Made paper prototypes
-
Decided a user journey and and drew a version of the app with a mix of best ideas from each of the group members
-
Created an interview script for user testing

Sprint Method
5 Sprint
Days

-
Started with lightning demos and looked at solution
-
Captured good ideas useful to our product
-
Sketched
-
Conducted user test
-
Observed user reactions and behavior with prototype
-
Collected relevant data from user test
-
Looked for patterns and compared them to the long-term goal to define next steps
Snaps of Sprint Days
2 DAY
3 DAY
4 DAY
5 DAY
2 DAY

1 DAY

LIGHTNING DEMO
Conducted lightning demos as an activity to take note of current solutions in the market. After we reviewed existing ideas we were inspired to create our own. We considered features which include adding quick shopping for dietary
items, OCR-scanning your handwritten shopping list.
3 DAY

Took winning sketches and weaved them into a storyboard: a step-by-step plan to define the low-fi prototype.
STORYBOARD
AND DECISION DAY
4 DAY
LOW-FI PROTOTYPING


Final paper prototype was a mix of best ideas. We decided to create a paper prototype and user journey that best connected with our long term goal.
5 DAY



MAPPING
USER TESTING
Our team interviewed customers and observed how users reacted to our prototype. It helped us understand a few things that did not work for our participants
Snaps of HI-FI Prototype






Launch Page
Login Screens
OCR-Scan Your List

Smart List
Shopping Based on Dietary Experience
In-Store Experience

The customer journey created was an effective way to understand guests shopping experience from beginning to completion and provided structure for solution sketches and prototyping. Long term goal was redefined throughout the research process

Understanding the user Journey







PERSONA


