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Longo's 

How might we blend technology into store departments to improve guests experience and allow for efficient shopping based on their preferences?

Client: Longo's
Sector: Retail Supermarket
Research Goal: Exploring the guest's behaviorshabits and patterns while they are shopping
for the
ir weekly must
Challenge: Improving Guest Experience using Longos App in the store
Long Term Goal: Longos to be a digital market home to its guests when grocery shopping for their must have products and cater towards their dietary needs.
My Role: Facilitator, Researcher, Designer
Method Used: Sprint
Tools UsedMapping, HMW Questions, Lightning Demo, Sketching, Prototyping    

Case Study

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Project Timeline

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  • Created and understood long term goal

  • Created Assumptions

  • Produced Map

  • Asked the Experts+ HMW

  • Targeted audience

 1 DAY  

     

  • Conducted super vote to find 

  • out the ultimate decision

  • Created a storyboard with  winning sketches from super vote and linked them together 

         in order to find problems and               points of confusion 

     

  • Made paper prototypes

  • Decided a user journey and and drew a version of the app with a mix of best ideas from each of the group members  

  • Created an interview script for user testing    

Sprint Method

5 Sprint
  Days 

     

  • Started with lightning demos and looked at solution

  • Captured good ideas useful to our product

  • Sketched

     

  • Conducted user test 

  • Observed user reactions and behaviowith prototype

  • Collected relevant data from user test

  • Looked for patterns and compared them to the long-term goal to define next steps 

   Snaps of Sprint Days

2 DAY  

3 DAY  

4 DAY  

5 DAY  

 2 DAY  

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 1 DAY  

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LIGHTNING DEMO

Conducted lightning demos as an activity to take note of current solutions in the market. After we reviewed existing ideas we were inspired to create our own. We considered features which include adding quick shopping for dietary

items, OCR-scanning your handwritten shopping list.

 3 DAY  

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Took winning sketches and weaved them into a storyboard: a step-by-step plan to define the low-fi prototype.

     STORYBOARD

AND DECISION DAY

 4 DAY  

LOW-FI PROTOTYPING

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 Final paper prototype was a mix of best ideas. We decided to create a paper prototype and user journey that best connected with our long term goal.

 5 DAY  

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MAPPING

USER TESTING

Our team interviewed customers and observed how users reacted to our prototype. It helped us understand a few things that did not work for our participants

Snaps of HI-FI Prototype

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Launch Page

Login Screens

OCR-Scan Your List

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Smart List

Shopping Based on  Dietary Experience 

In-Store Experience 

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The customer journey created was an effective way to understand guests shopping experience from beginning to completion and provided structure for solution sketches and prototyping. Long term goal was redefined throughout the research process 

Understanding the user Journey

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PERSONA

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